Phase 1


Date 30.4.2025-1.5.2025

Activity: 

- Created enemy and tower prefabs

- Developed a basic map editor (still needs improvement)

Notes:

The first phase of Project C is complete. The game currently includes a tower, an enemy, a basic map, and a "stop" point that the player needs to protect. At the moment, the game runs on its own: the tower can eliminate the first enemy, but not the second, who ends up killing the player and triggering a level restart.

Overall, I enjoyed this phase, although the camera movement still feels a bit awkward. I have trouble navigating from certain angles — probably a skill issue on my part.

Enemy aggro is a bit buggy — towers randomly switch targets when enemies move faster, which is likely due to a bug in the code. The terrain editor works for now, but it definitely needs some polish. I’d like to make it more user-friendly, especially if others might want to build their own levels. We should probably start looking into adding some textures as well.

Invested hours:  4 hours

Outcome:

Phase 1 of Project C is complete

Files

Phase1.zip 4.5 MB
May 01, 2025

Get Project C

Leave a comment

Log in with itch.io to leave a comment.